A downloadable game

Story

You have to delve into the history of a small family that decided to go on a trip around the world. They use their house with a watermill as transport

Gameplay

In your free time from the plot, you can perform tasks for which you will receive the details used to pump the house: its speed, capacity, etc. You will also have the opportunity to explore other islands, where you can find other people and either take them with you, thereby increasing the time to complete all tasks, or leave…

Development

Development for platforms other than PC (Steam) is not planned.

Positioning of the game

The game has no competitors at the moment, so it will be able to retain players who like this style of play. Monetization through sales of copies of the game and possible future additions.

Team

At the moment, I am also in the team: a game designer / screenwriter, while writing a script for this game, I want to find a team in parallel who would like such a game and they would not give up development. There are two options for the delivery of the project: sale or a percentage of sales. All documentation is in Russian, but if necessary I can translate it into English

References

Is this an example of a general graphic or an ideal that I would like to strive for.

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